Eristica is a revolutionary P2P-platform that drives participation in challenges and online competitions.. Eristica ICO rating – not rated.
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Ended ICO : 07/12/17 – 07/02/18
About Eristica ICO (token sale)
Eristica ICO is a revolutionary P2P-platform that drives participation in challenges and online competitions. The project was launched in 2015 and has already got more than 1.2 million users.
The platform enables each participant to launch and accept challenges, provide video footage of challenges completed and get ratings based on the results.
Eristica users are also allowed to generate viral content with the videos of challenges getting millions of views on YouTube, and the winners becoming stars. The system of rating, reputation and ranking creates a powerful incentive for active participation. Competitive incentive makes players fight for top places in the rating, in the quest for fame and prizes.
With the help of blockchain technology, the Eristica project intends to overcome the obstacles faced by the industry and create a single ecosystem for both offline and online competitions.
Tokenization of the platform’s economy will offer the opportunity to get a reward for winning challenges, receive virtual reward from successful predictions and buy access to all services of the platform.
Eristica is a universal platform, where each member of the community benefits from the synergy created within the ecosystem.
The wallet is a basic and an on-demand service for the use of cryptocurrency, which will be implemented in every account on the platform. The wallet features will allow users to transfer, withdraw and receive tokens. The intuitive interface shows the transaction history made through Challenges.
Integration of the wallet in the accounts of more than 1,200,000 users of Eristica is expected to make it one of the mass mobile cryptocurrency wallets in the world. Wallet API will be chosen from well-known 3d party developers based on various criteria, such as: security, functionality, scalability and supported currencies.
Cryptocurrency has been known to be quite complex and one of the Eristica goals is to simplify the experience for the mass user.
This is an ambitious goal that drives the Eristica project keeping in mind that the audience of the project comprises of active millennials and teenagers who are the future users of cryptocurrencies and services based on the blockchain.
The Eristica crypto-wallet is thus first step in acquaintance with the new world of blockchain for the audience of the project.
Eristica Game API
Initially, Game API was intended to be an experiment based on observations and analysis of the actions of the platform’s gaming audience. Gamers made challenges concerning the one who would score more points or who would complete the level with the best result. Interest in such bets began after the emergence of popular game, Flappy Bird.
The problem was the fact that the Eristica services weren’t integrated into this games, so the gamers had to send screenshots as evidence in their challenges. Game developers noted positives of these challenges in terms of increasing the average duration of the gaming session, as well as in the viral effect, where users went on to recommend the game to their friends.
On this basis, Eristica started working on a Game API. This is a simple and easy-to-use software interface will make it possible to integrate Eristica services into games on various platforms. Gamers can win Eristica tokens in challenges with friends and spend them on in-game purchases inside the game right after that. Circulation of tokens will run through both the Eristica platform itself and the partner applications with economic links, thus, forming a strong and lively ecosystem.
First of all, Eristica will look at creating an SDK for the most popular game development platforms, such as Unity3D Engine19 and Unreal Engine20. The SDK will allow building of a wallet and services both in the existing and in the future games developed on these platforms. The development will be available on Github in the open-source format. Full deployment is expected in Q3 2018.